Overview
Release: December 01, 2020 | Platform: PS4 / Xbox One / PC
Developer: DontNod Entertainment | Publisher: Bandai Namco
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If this Trophy Guide for Twin Mirror helped you out, you can say thank you by buying me a coffee.
►Roadmap | ►Trophy Guide | ►YouTube Playlist |
Difficulty: 2/10 | Time: 15 hours | Playthroughs: 2 |
Online Trophies: | – |
Missable Trophies: | Cherish your memories |
Story Related: | Way back home • Raise a glass • Things could be worse • Knowledge is power • Nice catch • Trial by fire • No place like home • You’ll never be alone |
Unmissable Trophies: | Way back home • Raise a glass • Things could be worse • Knowledge is power • Nice catch • Trial by fire • A blast from the past |
Collectible Related: | Lost and found • Full house • A blast from the past • Cherish your memories |
Chapter Specific: | Master negotiator • Presence of mind • A foot in the door • Waka waka • Super sleuth • Smooth talker • Code breaker • Master negotiator • Presence of mind |
Difficulty Specific: | No Difficulty to choose |
Buggy Trophies: | – |
Time Related: | – |
Roadmap
Step 1 – First playthrough, collect everything & made 60% of your decisions as your analytical or social self
Step 2 – Second playthrough and made 60% of your decisions as the other self
Step 3 – All Endings & Choice Dependent Trophies
Trophy Guide
The well-examined life Unlock all trophies in Twin Mirror |
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Way back home Finish the “Memory lane” scene |
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Story Unmissable | ||
► This trophy will unlock automatically after you finished the first chapter “Lookout Point”. |
Raise a glass Finish the “Raise a glass” scene |
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Story Unmissable | ||
► This trophy will unlock automatically after you finished the chapter “Coal Miner’s Haven”. |
Things could be worse Finish the “Wake up!” scene |
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Story Unmissable | ||
► This trophy will unlock automatically after you finished the chapter “Hotel Room”. |
Knowledge is power Finish the “Ghosts” scene |
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Story Unmissable | ||
► This trophy will unlock automatically after you finished the chapter “Crash Site”. |
Nice catch Finish the “To catch a fish” scene |
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Story Unmissable | ||
► This trophy will unlock automatically after you finished the chapter “Nick’s Fishing Shack”. |
Trial by fire Finish the “Refuge” scene |
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Story Unmissable | ||
► This trophy will unlock automatically after you finished the chapter “The Cove”. |
No place like home Stay in your hometown |
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Story | ||
► To unlock this trophy Sam needs to stay in Brasswood at the end of the game. To do so you have to “Choose him” in the Chapter “Sam’s Mind” at the end of the labyrinth in the mirror. Making this decision will lead you to one of the two endings in which Sam will stay in his hometown. For this trophy, all other decisions after that will not matter.
See No stone unturned for more information on all 5 endings. |
Onwards and upwards Leave for pastures new |
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Story | ||
► To unlock this trophy Sam needs to leave Brasswood at the end of the game. To do so you have to “Choose the Mind Palace” in the Chapter “Sam’s Mind” at the end of the labyrinth in the mirror. Making this decision will lead you to one of the three endings in which Sam will leave his hometown. For this trophy, all other decisions after that will not matter.
See No stone unturned for more information on all 5 endings. |
Master negotiator You kept Anna alive by putting yourself in your opponent’s shoes |
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Chapter Specific | ||
► Chapter: Lookout point (Second Time) – To unlock this trophy you need to “Choose Him” in the mirror in the chapter “Sam’s Mind” one chapter before. After finding the USB-Stick in the Food Locker, Declan will show up and it will come to the showdown during him and you and Anna. If you choose him the showdown will be a negotiation and to save Anna you only have to choose “You won’t regret it.” or “This is better for everyone.” at the last Question. Don’t choose “Anna, get him!”, otherwise she will die. You need to do this anyway for all 5 endings.
See No stone unturned for more information on the endings. |
Presence of mind You kept Anna alive by outsmarting your opponent |
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Chapter Specific | ||
► Chapter: Lookout point (Second Time) – To unlock this trophy you need to “Choose the Mind Palace” in the mirror in the chapter “Sam’s Mind” one chapter before. After finding the USB-Stick in the Food Locker, Declan will show up and it will come to the showdown during him and you and Anna. If you the Mind Palace the showdown will be a fighting scene and to save Anna you only have to choose “Try to move the gun away” or “Dodge behind the tree” at the last Decision. Don’t choose “Try to call for help”, otherwise she will die. You need to do this anyway for all 5 endings.
See No stone unturned for more information on the endings. |
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Lost and found Find one memento |
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Collectible | ||
► There are 14 mementos you can find in the game. Mementos are objects you can interact with by pressing . Sam will say something and you will get a Journal update message in the left-top corner of the screen. There are many objects you can interact with, and sometimes you will also get a Journal Update, but only a few certain objects are mementos. It is not recognizable which objects are normal objects and which are a memento. After finishing the story you will unlock a collector mode you can use to collect all mission mementos. You don’t have to finish the chapter, the collectible will be saved instantly. The trophy will unlock after you find your first memento. The first memento you can collect is in the first chapter at the lookout point at the tree in the middle of the area where you can find the Warning Signs and the stairs to the lookout point.
Check out Full house for more information and a video guide with all mementos. |
Full house Find all the mementos |
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Collectible | ||
► There are 14 mementos you can find in the game. Mementos are objects you can interact with by pressing . Sam will say something and you will get a Journal update message in the left-top corner of the screen. There are many objects you can interact with, and sometimes you will also get a Journal Update, but only a few certain objects are mementos. It is not recognizable which objects are normal objects and which are a memento. After finishing the story you will unlock a collector mode you can use to collect all mission mementos. You don’t have to finish the chapter, the collectible will be saved instantly. The trophy will unlock after you find all 14 mementos. Note: You can’t use the Collector Mode to collect all Memories.
Check out Cherish your memories for more information and a Video Guide with all Mementos & Memories. |
A blast from the past Relive one memory |
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Collectible Unmissable | ||
► This trophy will unlock automatically after you finished your first memory scene at the end of chapter “Lookout Point”.
Check out Cherish your memories for a Video Guide with all Mementos & Memories. |
Hello, I am having difficulties with this trophy : “Manners make the man”, is it possible to have a more precise guide of the choices to be made?
Thanks to you.
Hey, there are 7 BIG Decisions, recognizable at the yellow and blue framed options. I uploaded a screenshot to the guide. You need to answer 4 of them with blue and in another run 4 of them with yellow. :)
Hello, i have a problem with the 60% choices. I only have 6 big choices (including the choice with bug) and not 7 ?
Hey There Trophy Tom how do i make a backup save I don’t want to lose all my progress on chapter select again?
https://www.playstation.com/en-us/support/hardware/ps4-back-up-and-restore-with-external-storage/
https://www.playstation.com/en-us/support/hardware/ps4-manage-storage-space/