Overview
DARQ – Complete Edition
Release: December 04, 2020 | Platform: PlayStation / Xbox / Switch / PC
Developer: Unfold Games | Publisher: Unfold Games
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If this Guide for DARQ helped you out, you can say thank you by buying me a coffee.
►Roadmap | ►Trophy Guide | ►YouTube Playlist |
Difficulty: 2/10 | Time: 2-3 hours | Playthroughs: 1 |
Online Trophies: | – |
Missable Trophies: | – |
Story Related: | Awaken |
Unmissable Trophies: | Awaken |
Collectible Related: | Patient • Train Rider • Masked Genius • Subway Explorer • Quartz Skull Collector • City Dreamer • Master of Gears • Jeweler • Enlightened • Skull Master |
Chapter Specific: | Perceptive • Sharp Like Scissors |
Difficulty Specific: | – |
Buggy Trophies: | – |
Time Limited: | Tower Runner • Crypt Runner • Sharp Like Scissors • Off Camera |
Roadmap
Step 1 – Complete Chapter 1-7 and collect everything
First, play through the game and collect everything. There is one Dream Journal Page in Chapter 1-6 you have to find (No collectibles in Chapter 7) You will get a trophy for each Dream Journal Page. Also, you can find three secret encounters with a bag-headed boy. You will get Perceptive for finding all of them. You also have to make the Off Camera trophy.
During this step you will unlock these trophies:
Master of Gears | Patient |
Subway Explorer | Off Camera |
City Dreamer | Perceptive |
Masked Genius | Awaken |
Train Rider | Enlightened |
Step 2 – Complete the Extra Level The Tower
“The Tower” is an Extra Level you can find in the Main Menu at any time. It has two trophies you can unlock in this Chapter. One is for completing the Pyramid Stacking Puzzle with the least amount of moves required. The second one is for completing the Level in under 6 minutes, which can be a little bit tricky. There is not much room for mistakes. So make sure you practice the level a little bit.
During this step you will unlock these trophies:
Pyramid Master | Tower Runner |
Step 3 – Complete the Extra Level The Crypt
“The Crypt” is an Extra Level you can find in the Main Menu at any time. It has five trophies you can unlock in this Chapter. Three of them are related to the 4 hidden Skulls you can find in this level. One is for completing the Scissor Puzzle in under 15 seconds. The last one you will unlock is Crypt Runner for completing the level in under 12 minutes. This speedrun is easier than the Tower Speedrun, but also you need to know the level very well. It is impossible to collect all skulls during your speedrun, so you have to split it into 2 runs.
During this step you will unlock these trophies:
Sharp Like Scissors | Skull Master |
Jeweller | Crypt Runner |
Quartz Skull Collector | Complete Darkness |
100% Platinum Walkthrough Video Guide
Trophy Guide
Complete Darkness Unlock all trophies. |
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Awaken Finish the game. |
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Story Unmissable | ||
► You will unlock this trophy after completing the final chase and ending the game in Chapter 7.
See the video guide you can find in the Roadmap for all Puzzle Solutions, all Collectibles, and all Trophies in the game. |
Patient Find Dream Journal Page in the hospital. |
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Collectible | ||
► Chapter 6 – At the beginning of the level. In the room where you can spin the whole room on a valve. Walk to the far right side where you can find the Compass and walk up the wall. Follow the path and you will come to a puzzle room where you can find the Magnet. Use the lever on the left side of the room and pull it down. Now you stand in front of a room with a bird-headed enemy in it. Don’t go inside this room, instead, walk up the wall at the right side and follow the path until you stand in front of the Journal Page. Pick it up to unlock the trophy.
See the video guide you can find in the Roadmap for all Puzzle Solutions, all Collectibles, and all Trophies in the game. |
Train Rider Find Dream Journal Page while on train. |
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Collectible | ||
► Chapter 5 – After solving the Rotating Camera Puzzle at the end of the level, (see Off Camera for more information on that) use the lever on the right side of the puzzle to close the door to the room. Walk up on the wall to the ceiling and follow the path to the end to find the Journal Page hanging on the wall. Pick it up to unlock the trophy.
See the video guide you can find in the Roadmap for all Puzzle Solutions, all Collectibles, and all Trophies in the game. |
Masked Genius Find Dream Journal Page in the theater. |
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Collectible | ||
► Chapter 4 – After solving all puzzles and turning the big electricity lever down. After that, the floor will open up. Before turning to the left and ending the level use the small lever and move to the back, so you turn the level 90 degrees. Now go to the left until you come to a closed door. Open the door and go inside the small room and you will find the Journal Page hanging on the wall. Pick it up to unlock the trophy.
See the video guide you can find in the Roadmap for all Puzzle Solutions, all Collectibles, and all Trophies in the game. |
Subway Explorer Find Dream Journal Page in the subway station. |
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Collectible | ||
► Chapter 2 – At the end of the chapter. After solving all puzzles you will come to a train station where you have to flip a switch, a train will drive away and a Letter T will fall down from the roof. You have to pick it up. Go back to the room with the gear where you can change the room and put the Letter T into the electricity slot. Use the Letter T as a lever and the train on the left side will stop. Don’t go to the left to the ending of the level! Instead, turn the wheel twice so you have only the wall on the right side. Go up on the ceiling and follow the path until you find the Journal Page.
See the video guide you can find in the Roadmap for all Puzzle Solutions, all Collectibles, and all Trophies in the game. |
Quartz Skull Collector Find 3 quartz skulls in “The Crypt”. |
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Collectible | ||
► See Skull Master for the location of all 4 skulls in the Extra Level “The Crypt”. |
Pyramid Master Complete the pyramid stacking puzzle in “The Tower” with the least amount of moves required. |
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► “The Tower” is an Extra Level you can find in the Main Menu at any time. On the 5th floor of the tower, you can find on the right side the pyramid stacking puzzle. You have to rebuild the pyramid on the right side of the machine. To start the puzzle you have to use the lever on the right.
In the spoiler, you can find a list of steps you have to make to complete the puzzle. In my opinion, it’s the fastest way to understand what you have to do and it’s the best choice for the speedrun for Tower Runner.
Here I have a step-by-step guide for you. In my opinion, it needs more time to look at this list. So I would recommend using the list above if you want to be as fast as possible. Just press the buttons listed below and you will unlock the trophy.
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City Dreamer Find Dream Journal Page in the city. |
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Collectible | ||
► Chapter 3 – After solving all puzzles in this level and collecting all Severed Hands and bringing them to the big levers the ground will open and will let you get to the end of the level. But before finishing the level go back to the hanging hoops in the middle of the level and turn 2x to the right or left, so turn the level 180 degrees. Go back to the exit of the level and you will find the Journal Page hanging on the wall. Pick it up to unlock the trophy.
See the video guide you can find in the Roadmap for all Puzzle Solutions, all Collectibles, and all Trophies in the game. |
Master of Gears Find Dream Journal Page while trying to solve the gear puzzle. |
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Collectible | ||
► Chapter 1 – After you put the two gears into the machine a door on the left side will open. Inside the room behind this door, you will find a puzzle where you have to change the gravity to press the buttons on the walls, floor, and ceiling in the correct order. After solving this simple puzzle don’t follow the main path on the left side. Instead, go back to the right and go back to the ceiling. Follow this path through the door until you find the Journal Page.
See the video guide you can find in the Roadmap for all Puzzle Solutions, all Collectibles, and all Trophies in the game. |
Crypt Runner Complete “The Crypt” under 12 minutes. |
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Time Limited | ||
► “The Crypt” is an Extra Level you can find in the Main Menu at any time. You have to make it through the whole level in under 12 minutes. I recommend you practice the level and the puzzles a few times before trying this. There is more time for mistakes than for Tower Runner. It’s possible to beat the level in around 9 minutes. There is no visible timer, so using a stopwatch can help. The timer will start as soon as you enter the level. Pausing the game will not stop the timer! If you made a mistake press start and retry.
Don’t try to collect the skulls you need for Jeweler, Quartz Skull Collector, Skull Master during your speedrun. They need a lot of time and I think it’s impossible to collect them and complete the level in under 12 minutes.
See the Video Guide below for a walkthrough. |
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Jeweler Find the diamond skull in “The Crypt”. |
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Collectible | ||
► See Skull Master for the location of all 4 skulls in the Extra Level “The Crypt”. |
Perceptive Trigger 3 secret encounters with the bag-headed boy. They are well hidden. |
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Chapter Specific | ||
► You can find three times in the whole game a little boy with a bag over his head. To find him you must reach certain points and he will appear. After finding the third spot the trophy will unlock. If you missed an encounter you can use the chapter select. It is not necessary to play through the whole level. You can quit a chapter right after the boy appears.
Chapter 1 – Nearly at the start of the level. Follow the main path until you find a gear lying on the floor. A few steps further to the right you will reach a big gear machine and the door behind you will close. Go further to the right across the bridge to the doors with bars. Go as far to the right as you can and wait until the boy appears.
Chapter 2 – Nearly at the start of the level. Use the lever on the left to stop the train and get through the cap. After that go left through the turnstiles/entrance. Go left to the map and after that go back right to the turnstiles/entrance and wait a second until the boy appears.
Chapter 6 – At the end of the chapter. After you have used the compass and completed the electricity puzzle by rotating the room parts a door on the right side will open. Go through the door and you will come to the morgue, in there pick up the severed leg. After that go back to the compass on the far left side and flip the electricity switch by the compass and the boy will appear behind the compass.
See the video guide you can find in the Roadmap for all Puzzle Solutions, all Collectibles, and all Trophies in the game. |
Enlightened Finish the game after all dream journal pages have been collected. |
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Collectible | ||
► To unlock this trophy you have to find all six Journal Pages and then finishing the final chase in chapter 7. If you missed one or more Journal Notes you can collect them with Chapter Select. Also, you can replay chapter 7 at any time. All chapters are very short and you can quickly collect everything.
See the video guide you can find in the Roadmap for all Puzzle Solutions and all Collectibles in the game. |
Skull Master Find all skulls in “The Crypt”. |
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Collectible | ||
► “The Crypt” is an Extra Level you can find in the Main Menu at any time. There are 4 hidden skulls in this Level. One diamond skull and three quartz skulls. If you collect the diamond skull you will get Jeweler and if you collect the three quartz skulls you will get Quartz Skull Collector.
Finding all 4 skulls together will unlock this trophy. See the Video Guide below for more information. |
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